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#602 (Image) [ Down (3) Up ] [Submitter: DCoder]

/* talking about carryall logic improvements - ships can be picked up and placed on solid ground without dying */
<DCoder1337> should I make the ships explode when landed?
<DCoder1337> should that explosion affect the carryall itself?
<Speeder_> hm
<Speeder_> well, if you think about realism a ship would take the carryall with it
<Speeder_> oh wait.
<Speeder_> realism. carryall. ship.

Comment: irc.freenode.net#renproj - I reject your reality and substitute my own

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Rash Version: 1.2.1-release + DCoder_patch (some ideas inspired by Chirpy!