/* talking about carryall logic improvements - ships can be picked up and placed on solid ground without dying */
<DCoder1337> should I make the ships explode when landed?
<DCoder1337> should that explosion affect the carryall itself?
<Speeder_> well, if you think about realism a ship would take the carryall with it
<Speeder_> oh wait.
<Speeder_> realism. carryall. ship.
Comment: irc.freenode.net#renproj - I reject your reality and substitute my own